4 weeks of teaching consisting of seminar presentations and discussions, hands-on analysis exercises, student presentations, reading groups and a final writing project.
The course will be run like a reading group, seminar and paper presentation workshop, where everyone will be expected to participate actively in presenting their work in progress and comment on the other presentations. During the 14 weeks students will present their term paper ideas, receive feedback and suggestions, and refine their idea into a scientific paper with a research question, methodology, literature review and analysis.
The exercises will consist of playing games and taking notes about the gameplay experience and the game analyses. We will focus on 3-4 relevant games (to be determined by the participants).
As inspiration for the term paper we will have lectures from the local teachers and other ITU researchers, as well as visiting scholars and especially invited international researchers. Students will also receive individual supervision and guidance during the entire process. In this way, research practices will be learned through the practical experience of doing actual research in an actual research environment.
The term paper is an essay on the level of a publishable academic journal article. It has to be based on a good-sized literature review, contain an original research question and a solid argument, and use (i.e. critically engage, not simply list) a substantial number of sources (15-20).
Its length should be between 4000 and 6000 words.