|Kursusnavn (dansk):||Enterprise Architecture - MSc |
|Kursusnavn (engelsk):||Enterprise Architecture - MSc |
|Semester:||Forår 2019 |
|Udbydes under:||cand.it., Digital Innovation & Management (dim) |
|Omfang i ECTS:||7,50 |
|Min. antal deltagere:||15 |
|Forventet antal deltagere:||0 |
|Maks. antal deltagere:||100 |
|Formelle forudsætninger:||Basic business and technology courses. |
|Læringsmål:||The student must at the end of the course be able to:
- Explain the background to and content of a number of key issues within enterprise architecture.
- Explain and compare the essential concepts of enterprise architecture, including the framework and artifacts and their interdependencies.
- Evaluate the architecture maturity, governance and strategy in an enterprise.
- Search for more information, for example. scientific literature, reports, specifications, and use this information in methodology and argumentation.
- Critically reflect on enterprise architecture as an approach to digital innovation and management.
|Fagligt indhold:||The course provides a basic introduction to enterprise architecture (business and IT architecture) based on internationally recognized models, methods and frameworks. The course learning objectives follow Carnegie Mellon University's Enterprise Architecture Knowledge and Skills Areas (levels 1.0 and 2.0).
This course examines the overall enterprise architecture process from strategic planning to the specific architecture work in the areas of business architecture, information architecture, solution architecture and technical architecture.
The interplay between architecture process implementation and operational processes is discussed. Themes such as IT governance, performance management, benchmarking and ROI will be analysed from an architecture perspective. Service Oriented Architecture (SOA) and key concepts such as cloud and micro services will be examined at a strategic level.
The course will include a range of cases, including guest lectures.
The course is held as a set of intensive modules containing mixed lectures, guest presentations, exercises and discussions.
Paper-writing supervision sessions are offered during the course.
Through gamification ("The EA Game", a digital simulation game) students will gain a deeper understanding of architecture processes with focus on architecture governance and management.
Several in-class group exercises throughout the course test the student's ability to turn theoretical concepts into practice, and sharpens their analytical skills towards EA cases. An example is a case exercise about architectural principles, which has a very clear learning point.
The course design deliberately challenges the students to reflect upon requisite variety in information gathering, both theoretically (by offering an abundance of supporting literature) and practically (by challenging their project proposals through supervision; by dialogical and dialectic open deliberations in class; and by requiring a mandatory reflective assignment).
|Obligatoriske aktivititer:||Der er ingen obligatoriske aktiviteter. Vær venlig KUN at ændre denne tekst når der er obligatoriske aktiviteter.
There are no mandatory activities. Please, change this text ONLY when there are mandatory activities.
|Eksamensform og -beskrivelse:||D2G Aflevering med mundtlig eksamen der supplerer projekt. Delt ansvar for projekt., (7-scale, external exam)|
The course project is made in groups of 1-4 persons. 10 pages per person.
The exam is a group exam. The duration of the exam is 30 minutes for groups consisting of one person and + 10 minutes per extra person in the group ( i.e. 60 minutes for groups of four persons).
Groups with both MSc and professional master students are allowed.
Form of group exam: Group exam
See Study Guide -> Exams -> Course Exams -> Exam Forms for more information.